(RESOLVED) Anyone know how to stretch model out without going over the polygon count?

FIXED IN MY OWN TIME

Model:
LOGO.obj (917.4 KB)

Used SVG to turn my logo into a 3D model. The problem is its really flat. Whenever I try to resize it in studio, it just moves it up. Whenever I try to resize it in blender, the sides glitch out. Can anyone fix this?