(Resolved)GFX having an out-of-body moment

Hello everyone!
Recently I was trying to make a GFX but this problem had occurred.


To be more clear on my problem, my GFX was stuck in a regular standing position, but when I went to go rotate the limbs, the arm did move but it did not have the clothes attached. So it was just the base that was moving.
Did I do something wrong? If I did, what can I do to fix this? (This is my first post btw I don’t know if I did it correctly) I will also try to answer questions as best as I could

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That’s really weird. What rig are you using?

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Just give the the ‘rig’ textures first and then seperate accessories if you haven’t already. He’s using UltimateRigDemo from MattRblx or someone(correct me if i’m wrong)

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It’s called “PaintRigV3_1” I downloaded it from a link that someone provided, it’s worked before just not now

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Okay that sounds good, and I am not using that Rig, I’m not sure who that is actually. :sweat_smile: (link to video I got it from https://www.youtube.com/watch?v=pke7heH1K5Q&list=LL&index=3 )

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Strange, this has never happened to me… How did you export the character?

2 ways though …:slightly_smiling_face:

I followed the way most tutorials give, where you export the body of your avatar from Roblox studios to a folder, then do the same with the accessories.

I thought that might be it. You don’t actually import the character into Blender just the texture.

I did it the way this guy did it, https://www.youtube.com/watch?v=pke7heH1K5Q&list=LL&index=3

Yes, I am pretty sure I did that but I might have messed up on the importing part :thinking:

Could you try deleting the character with the texture?

Yes of course I will try right now

That worked I just had to import the texture again! Thank you good sir :smile:

Must have been a glitch that happened