So I am helping a person fix their game with a small bug. So basically the bug is when you spawn you can’t move your character, but you can change your camera angle. A fix is to reset. But we want to know how we can make a script that makes somebody when they join the game respawn twice.
I am unable to show current game scripts at this time but if anybody has any idea please let me know.
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Possibly some of the BaseParts
which conform the player’s character are anchored.
Then why would it fix when we reset?
local character = --put a character here
for _, object in pairs(character:GetDescendants()) do
if object:IsA("BasePart") then
object.Anchored = false
end
end
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So that should fix it? ---------
Yes, but it depends on how you are going to use it
Where do I put or add the script?
When does the error occur? ----