Responsive Text?

Is there anyway that I can create responsive text in Roblox? In other words, the text should automatically adjust to the size of the device it is viewed on, so that it has the proper relative size appropriate for the screen size.

Currently, I don’t think this is possible. For example, if I set the TextSize in a TextLabel to 36 on my desktop, then it looks way too large when viewed on a mobile device. TextScaled does not quite do the trick since the amount of text affects the text size.

The best method for this is getting the window/viewport size and using that to determine the text size.

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Or use UITextSizeConstraint.

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I would use UIAspectRatioConstraint it keeps the aspect ratio regardless of screen size.

You could easily do this with just the right configuration of the gui size. Make use of the offset. Message me if you have anymore questions.