This does not occur on every client. I am not certain what’s different about this client.
Workaround
I do not have a workaround. We will have to change the architecture of a feature in our game to only generate random numbers on the server.
Issue Area: Engine Issue Type: Other Impact: High Frequency: Often Date First Experienced: 2023-02-23 00:02:00 (-06:00) Date Last Experienced: 2023-02-23 00:02:00 (-06:00)
The results for negative numbers are going to be different on mobile clients, and maybe on Windows clients… This is an oversight but we’d need to be careful in how we correct it because Random API promises stable behavior, so we’d need to figure out which of the behaviors for negative seeds to classify as a bug and which as a feature