For upcoming features and known bugs please refer to the RT2 trello:
https://trello.com/b/hO1Tsvgz/retail-tycoon-2
Also we have a Discord server if you want to discuss things or get pinged about updates:
https://discord.gg/VkYAfm3
1.8.0.3 (12/19/2024):
- Fixed robbers sometimes being frozen by the wrong camera
- Fixed shelf stocking menu sometimes not letting you stock shelves, probably
1.8.0.1-2 (12/18/2024):
- Fixed fish digging out under their tanks
- Fixed some build actions getting blocked by UI
1.8 (12/18/2024):
- Christmas event active again through Jan 5
- Collect 50 presents around the map to unlock holiday decorations including new christmas light windows
- Added pets and pet food as sellables
- Added customizable store icons
- Store icon and slogan now appear on some vehicles
- Store signs now show your store slogan
- Added walkability store rating
- How direct are the paths your customers have to take?
- Changes to robbers and security
- Robbers now freeze when detected by security equipment
- After 30s theyâll try to flee the store
- New camera options and updated detection chances
- Added new security device warning effects that wonât be out of sync with robbers
- Click and drag to stock multiple shelves at once (unless youâre on mobile, sorry)
- Click and drag the Restock tool to balance items between multiple shelves
- Shelf stocking menu now puts items you donât own at the end of the list
- Added clickdetectors to NPCs to more obviously show that theyâre clickable
- Fixed some gamepad UI issues
- Performance improvements and fixed some memory leaks (more to come)
1.7.5.2 (11/14/2024):
- Fixed newly introduced issue with ui grid layouts
1.7.5.1 (5/31/2024):
- Fixed some properties not showing up in build mode
1.7.5 (5/30/2024):
- Fixed some mobile building UI issues
- Changed some mobile UI to be less weird
- Fixed pickup truck sometimes phasing through the floor when you spawn it
- Removed client pathfinding setting cuz it mostly caused problems
1.7.4 (2/10/2023):
- Valentines Day event
- Gather 50 candy hearts around the map to unlock some holiday decorations
- Added limited time Valentines Day sellables
- Ends Feb 20
- Added some new player-made posters
1.7.3.1 (12/17/2022):
- Fixed christmas tree customers sometimes wanting halloween things too
- Fixed some delete tool errors
1.7.3 (12/15/2022):
- Winter holiday event
- Gather 50 presents around the map to unlock some holiday decorations
- Added limited time sellable: Christmas Tree
- Ends Jan 5
- Added electric car charger parking spots
- EV customers bring in a bit more money on average
- Probably fixed customers sometimes leaving their cars behind
1.7.2.1 (11/7/2022):
- More Movember: Collect 50 Philips coins around the map to unlock the Chevron moustache for your avatar (This month only)
1.7.2 (10/20/2022):
- Halloween event is back
- Smash 50 pumpkins around the map to unlock some Halloween themed decorations
- Decorations: Spooky fence, cobwebs, jack o lanterns, + more
- Added new sellables: Halloween decorations (Limited time - This month only)
- Added new sellables: Pumpkins (vegetables)
- Watermelons can fit in large produce bins now
1.7.1.1 (10/13/2022):
- Fixed some UI issues caused by localization service errors
1.7.1 (10/13/2022):
- Philips Norelco event
- Added new sellable: Philips OneBlade
- Added portal to Philips hub in the park (limited-time)
- Fixed managers sometimes ordering items for shelves that were removed
- Fixed some elevator teleportation weirdness
1.7 (9/22/2022):
- Added shopping carts, baskets, mobility scooters
- Customers are more likely to buy cheaper items in bulk but need one of the above to carry more items (carts hold the most, but some customers have a preference)
- Place dispensers from the amenities tab
- Added children
- Added elevators
- Raised loan acceptance chance a bit
1.6.11 (9/8/2022):
- Added snack vending machine
- Can stock chips or candy
1.6.10.2 (9/1/2022):
- Maybe fixed build camera being shakey sometimes
- Maybe fixed vehicle enter prompt not appearing sometimes
1.6.10.1 (8/26/2022):
- Raised vending machine capacity to 16
- Fixed vending machines not counting sales stats
1.6.10 (8/25/2022):
- Added drink vending machines
- Stocked like regular shelves
- Soda only, more coming soon
1.6.9 (8/11/2022):
- Added new sellables: Pianos (Keyboard, Upright Piano, Grand Piano)
1.6.8 (7/28/2022):
- Added new sellables: Vacuum Cleaners (3 variants)
- Fixed some rare loading bugs
1.6.7 (7/14/2022):
- Added tiny recreational plane
1.6.6 (7/7/2022):
- Added new sellable: Canned chips (snacks)
- Fixed issues deleting ceiling objects
- Fixed some odd tutorial UI placement on small screens
- Fixed some pathfinding errors
- Fixed some queue bugs
1.6.5.1 (7/5/2022):
- Fixed UI issue from recent roblox update (again)
1.6.5 (6/30/2022):
- Added new sellables: Chips (snacks), Foosball table (game tables)
- Maybe fixed some customer freezing bugs
- Some efficiency improvements for server things
1.6.4 (6/23/2022):
- Added a toggle in settings to offload pathfinding calculations onto your own device
- Can lessen server load
- Beta feature, maybe buggy blah blah
- Fixed objects losing color palettes when moved
- Fixed register pathing issues on the hilltop plot
- Maybe fixed cars not despawning sometimes
1.6.3 (6/16/2022):
- Added new sellables: Game Tables (air hockey, pool, ping pong)
- Fixed move tool sometimes marking tiles as blocked when they should not have been
- Fixed customers getting stuck sometimes when moving/deleting registers
- Fixed build gui issues with deleting color palettes sometimes
1.6.2.2 (6/15/2022):
- Fixed UI issue from recent roblox update
1.6.2.1 (6/10/2022):
- Fixed some bugs with the new queue stuff
1.6.2 (6/9/2022):
- Testing more dynamic queueing at cash registers (required for shopping carts etc later on)
- You can add railings to control where queues go
- Might be a lil buggy
- Added line dividers (those retractible barrier things)
- Added queue sizes rating
1.6.1 (6/2/2022):
- Added new sellables: Shorts, T-Shirts, Hats (Clothing)
- Added hat rack
- Remade existing clothing models
- Fixed restockers not ignoring blocked shelves
- Fixed build camera getting shakey sometimes
1.6.0.1 (5/27/2022):
- Added trash can coverage heatmap
- Increased trash can coverage area
- Reduced littering rate due to skill issues
- Janitors move faster as they level up
- Fixed trash can emptying prompt showing up in build mode
- Fixed a couple weird janitor behaviors
1.6 (5/26/2022):
- Added janitors and trash cans
- Place trash cans to prevent customers from littering
- Janitors clean up garbage and empty trash cans, but need a dumpster to empty their inventory
- Added cleanliness rating
1.5.12 (5/12/2022)
- Added sellable: Cereal (boxed food)
- Added one-way stairs variants
- Stairs are recolorable
- Fixed npc aircraft not initially being visible when loading stores sometimes
- Fixed some vehicle shop bugs
1.5.11 (5/5/2022)
- Added cargo helicopter
- Added strafing to aircraft
- Added control tooltips to aircraft
- Added small landing pad buildable
- Hid rooftop NPC-controlled vehicles when using the build camera
- Made delivery driver vehicle animations clientside (smoother)
- Fixed some cases of guards slacking off (this fix also lowers server load which is nice)
- Fixed delivery drivers getting stuck sometimes when reassigning
- Fixed some issues if a player managed to put a non-sign in the sign spot (how??)
- Fixed tile edges taking on the color of railings below
- Maybe fixed touchscreen build buttons not registering and moving things around sometimes
- Maybe fixed parking spots getting stuck as âin useâ sometimes
- Maybe fixed build mode freezing up with co-op sometimes
1.5.10.1 (4/29/2022)
- Fixed tutorial bug
- Fixed load/unload vehicle button sometimes not appearing
1.5.10 (4/28/2022)
- Added cargo airship
- Smaller and cheaper options coming later
- Added large landing pad buildable
- Added landing pads at the loading dock
1.5.9 (4/21/2022)
- Added 5 new double doors
- Added 27 new window variants
- Added sellable: tuba (brass instruments)
- Fixed employee door coloring issues
- Fixed overly bright LED store signs
1.5.8.1 (4/18/2022)
- typo
1.5.8 (4/14/2022)
- Added bus stops (same concept as trams but cheaper)
- Fixed some customer car transparency bugs
- Added a warning when buying something too big for your vehicles
- 100M visits sale
1.5.7.1 (4/8/2022)
- Fixed tram station escalators sometimes not escalating
- Fixed some wall building bugs
1.5.7 (4/7/2022)
- Added underground tram stations
- Expensive end game option to reduce space used by parking lots
- Added sellables: Garden tools (wheelbarrow, rake, shovel, pitchfork, hoe)
1.5.6 (3/31/2022)
- Added revolving doors
- Added 5 new decorative pillars
- Fixed some pathing issues after altering 2nd floor tiles
- Fixed some color palette related building issues
- Fixed some store loading issues
- Fixed door timing being off sometimes
1.5.5 (3/24/2022)
- Walls are now 100% colorable
- Some custom wall/door palettes may have changed sorry
- Added some preset color palettes to walls/windows/doors
- Added sellable: Skateboard (Personal transport)
- Fixed vehicles visually having boxes when joining sometimes when they shouldnt
- Fixed some ui bugs
1.5.4.1 (3/17/2022)
- Fixed items piling up at checkout counters
1.5.4 (3/17/2022)
- Added new sellables: Soda, Jelly
- Increased pathfinding efficiency 20-25%
- Increased efficiency of some moving parts (cars, checkout items)
- Fixed chat bubbles being way too high sometimes
- Fixed build menu bugs when changing variants and colors at the same time
1.5.3 (3/10/2022)
- Added new sellable: Peanut butter
- Fixed some odd player walking animations
1.5.2 (3/3/2022)
- Added new sellable: Ice cream
- Added new buildable: Posters (3 variants)
- Fixed auto-generated tiles at the top of escalators not initially being marked as traversable
- Fixed a bug with moving things not updating security values properly
- Fixed permissions menu not reflecting if someone is black/whitelisted if they rejoin
- Fixed some other bugs I forgot to write down
1.5.1 (2/24/2022)
- Beautified the whitelisting/permissions menu
- Fixed managers sometimes ordering things based on the wrong store
- Fixed several cases of NPC breakage
- Fixed bought land not visually unlocking for whitelisted players
- Fixed decoration and other camera overlays not always depicting the right store
- Fixed vehicle gui not updating correctly when a whitelisted player buys/sells a truck
- Fixed vehicles not always recoloring along with the store
1.5.0.2 (2/18/2022)
- Allowed to respawn a vehicle someone else is using unless theyre actively driving it
- Fixed being locked out of a vehicle if the player using it left
1.5.0.1 (2/17/2022)
- Fixed some stats and costs being assigned to the wrong store when doing co-op
- Fixed tiny permissions menu on some screen sizes
1.5 (2/17/2022)
- Added co-op, invite friends to work on your store with you
- Beta feature, expect some bugs
- Whitelisted players can do literally everything the owner can
- Manage permissions through a new tab in the store options menu
- Gamepass/badge access is tied to the owner of the store
- Added the option to blacklist players, preventing them from entering your store
1.4.4 (2/10/2022)
- Added new shelf: Wall rack
- Added new sellables: Lumber (2x4, plywood)
- Added shoebox texture
1.4.3 (1/27/2022)
- Added new sellables: Shoes (sneakers), Office Electronics (shredder, laminator)
1.4.2.1 (1/22/2022)
- Fixed some pathfinding issues
1.4.2 (1/20/2022)
- Added a custom floors gamepass
- Use any decal ID to make your own floor textures
- Added a setting to disable seeing custom floors
- Added new sellables: PC Peripherals (Keyboard, Headphones, Microphone)
- Added a leaderboard at the gokart track
- Added gokart for sale at Alans Auto
- Fixed NPCs walking on roofing tiles (also pathfinding is slightly faster)
1.4.1.1 (1/17/2022)
- Fixed robbers sometimes robbing for a few seconds after theyre arrested
1.4.1 (1/14/2022)
- Added a gokart track down by the windmill
- Added many new flooring options and most floors can now be recolored
- Added new sellables: School Supplies (notebook, binder, looseleaf), Luggage (suitcase, backpack, duffel bag)
- Added sound volume setting (camera beeps etc)
- Made guards smarter
- Fixed guards being afraid of the 2nd floor
- Fixed restocking issues with gamepads
1.4.0.2 (1/8/2022)
- Fixed building issues with gamepads
- Permitted guards to cheat a little bit if server load is high (temporary fix)
- Disabled furniture render distance setting for the time being because bugs
1.4.0.1 (1/7/2022)
- Limited robbers to one valuable item each
- Robbers will walk slowly after stealing something bulky
- Made camera and security gate beeps clientside so they might make more sense
- Fixed a bug loading decoration/security values
1.4 (1/7/2022)
- Added guards and robbers
- Shady customers show up every now and then with no intention of paying
- You can arrest robbers manually or hire a guard
- Level 3+ guards get a segway
- Added security cameras and security gates
- Security items decrease decoration but have a chance to alert guards to robbers in their area of effect (lower chance if they havenât stolen anything yet)
- Added stats for robbers arrested, items stolen, value stolen
- Added new camera mode toolbar
1.3.6.1 (1/3/2022)
- Fixed the furniture render limit thing breaking sometimes
1.3.6 (12/31/2021)
- Added some floor variants
- Added a setting to disable shadows (always disabled on phones)
- Added an experimental setting to limit furniture objects on screen
- By default only the furniture on the current plot is loaded in, but you can also set a visual distance or just show everything on all plots
- By default only the furniture on the current plot is loaded in, but you can also set a visual distance or just show everything on all plots
1.3.5.1 (12/21/2021)
- Added limits to string lights
- Fixed fast cars clipping into things sometimes
- Fixed delivery drivers parking badly at the higher plot
1.3.5 (12/17/2021)
- The map has been updated with more map
- Added snowmobile (to drive)
- Walls use considerably fewer parts
1.3.4.1 (12/10/2021)
- Fixed string lights on the edge of plots not being delete-able
1.3.4 (12/10/2021)
- Winter holiday event
- Gather 50 presents around the map to unlock some holiday decorations
- Decorations: Christmas trees, string lights, decorated bushes, piles of presents, etc
- Ends Jan 4
- Added seasonal variations to the map
- Season changes every 3 game days (every hour or so), except during certain times of the year (such as like right now)
- Added a new kind of potted bush
1.3.3.2 (12/3/2021)
- Localization fixes
- Backend organization you donât care about
1.3.3.1 (11/19/2021)
- Fixed tutorial breaking at the shelf stocking part
- Fixed total apple pie sales being reset to 0
1.3.3 (11/19/2021)
- New sellables: Pumpkin pie, Turkey, Ham
- Added a minimum loan amount setting to finance reps (if you want them to focus on car loans and not bean loans)
- Managers can now target up to 200% stock
- Fixed stock gui filter options overflowing on small screens
- Fixed shelf stocking not working on valid shelves if the filter is set to something else
1.3.2 (11/12/2021)
- Build menu no longer resets colors etc every time you switch objects
- Added some more obvious variant switching arrows
- Fixed delivery driver inventories not saving between sessions
- Fixed managers waiting forever to save up for expensive things
- Fixed armored cabinets clipping against walls
1.3.1.3 (11/5/2021)
- Fixed a negative cash thing with new saves sometimes
1.3.1.1 (11/5/2021)
- Fixed managers buying gamepass locked items
1.3.1 (11/5/2021)
- Added military gamepass
- Sell guns, ammo, tanks, and military trucks
- Tank and military truck are driveable
- New sellables: Car parts (Batteries, Tires, Motor Oil)
- Added desk variants that only certain workers can use
- NPCs are no longer allowed to leave immediately after getting a loan
- Fixed workers sometimes fighting over the same spot
- Fixed NPCs sometimes applying for loans multiple times
1.3.0.1 (11/2/2021)
- Fixed stores sometimes loading with missing furniture
- If affected, use the button to roll back your save to a few saves before 1.3
- If affected, use the button to roll back your save to a few saves before 1.3
1.3 (11/1/2021)
- Added finance reps
- Customers wonât always be able to afford more expensive items, but they can talk to finance reps to get loans
- The bigger the loan, the less likely it is to be approved
- New sellables: Economy cars (Sedan, Pickup Truck, SUV, Minivan)
- New buildables: Awnings (6 types)
- Money trees now add 2% to profit instead of 1% to revenue (so low profit margin items arenât OP)
- Added 2 seats to desks, new model may clip in existing layouts
- Fixed color palette bug with registers
- Fixed players falling infinitely sometimes instead of looping into the sky
1.2.5 (10/22/2021)
- Halloween event
- Smash 50 pumpkins around the map to unlock some Halloween themed decorations
- Decorations: Spooky fence, cobwebs, and jack o lanterns
- Added candy sellable
- Fixed benches and such not being sit-able
1.2.4.1 (10/8/2021)
- Fixed super star badge
- Maybe fixed NPCs sometimes wandering into the sky
1.2.4 (10/8/2021)
- Autumn colors
- New sellables: Personal transport (Bike, OneWheel, Electric Scooter)
- Added a bunch of new badges
- Some improvements to NPC efficiency
1.2.3.1 (10/1/2021)
- Fixed net worth leaderboard not updating
1.2.3 (10/1/2021)
- Added money trees and a badge for getting one
- Money trees are end game items that each boost revenue by 1% (subject to change)
- Money trees are earned by hitting large sales milestones for each sellable item, visible in Settings > Stats
- Also expect these numbers to change a bit
- Added stats menu to settings where you can see interesting numbers
- Cash spent/earned wasnât tracked so the initial value is an estimate
- Distance driven starts at 0 because I canât estimate that
- New decorations: Various flowers in pots and planters
- Added some stuff to improve save reliability
- Improved store loading time in some cases
- Minor performance improvements
1.2.2.3 (9/24/2021)
- Server leaderboard sorts properly by cash
- Fixed sign level of detail bug that could affect performance
- Some localization fixes
1.2.2.2 (9/21/2021)
- Fixed issues with building signs, moving stuff, and missing objects in some cases where stores didnât load in immediately
1.2.2.1 (9/18/2021)
- Fixed saving issues involving signs with special text
- Fixed some bugs with moving signs
- Fixed some other unintended weirdness
1.2.2 (9/17/2021)
- Added many signs that you can write text on (26 ceiling and 5 floor signs)
1.2.1.1 (9/13/2021)
- Fixed build variant UI not being interactable on some small screens
1.2.1 (9/10/2021)
- Added a variant property to build mode to allow for more stuff
- New sellables: Baked goods (donuts, bread, pie)
- Changed truck loading logic to better prioritize whatâs needed
- Fixed build camera moving up/down unintentionally with controllers
- Fixed light projections not being on the floor
- Fixed floor tiles clipping with escalators
1.2.0.3 (9/4/2021)
- Fixed managers not considering player truck inventory
- Fixed driver location status not updating if youâre not at your store
1.2.0.2 (9/4/2021)
- Fixed negative numbers showing up in places they shouldnât
- Maybe fixed managers buying way too much of one thing for a few minutes
- Fixed manager displaying extra instant delivery cost even when they werenât paying that
- Fixed manager restock percent lowering on reset
- Fixed drivers earning decimal exp points
- Reduced driver exp gain a bit
1.2.0.1 (9/3/2021)
- Fixed âLoad truckâ button not showing up sometimes
- Fixed hanging plants not adhering to the new ceiling heights
- Added loading dock and truck inventories to net worth calculation
1.2 (9/3/2021)
- Added delivery drivers
- Each driver must be assigned a truck, and needs an unloading dock with enough space to park their truck
- When the player or manager buys goods, they will pile up at the loading dock where they can be picked up by the player or delivery drivers
- Added manager options for how much stuff to buy and whether to use instant delivery
- Managers have instant delivery off by default
- Replaced unloading dock with a 3-tile version (existing doors might overwrite nearby walls)
- Raised ceiling heights by 3 studs so all trucks can fit underneath
- Slight changes to the tutorial
- Added 2 potted plants
- Added a scroll bar to the stock shelves menu
1.1.1.2 (8/25/2021)
- Fixed vehicle suspension setting being off by default for new players
1.1.1.1 (8/21/2021)
- Fixed gamepads not able to edit song IDs
1.1.1 (8/20/2021)
- Added custom store radio / playlists (gamepass)
- All default songs and song IDs are visible in the playlist menu
- Fixed NPC models sometimes not loading correctly
- Fixed a pathing bug mainly affecting cashiers finding registers
- Fixed move tool not allowing some signs on the roof
- Fixed ceiling fan color palettes not saving
- Fixed grid sometimes staying visible after leaving build mode
- Fixed unwanted corner parts showing up between ledges and windows, etc
1.1.0.1 (8/16/2021)
- Fixed videogame signs being visible on hidden floors
- Added setting to permanently disable vehicle suspension
- Bound LT to sprint on controllers
1.1 (8/13/2021)
- Added xbox support
- Please send feedback because thereâs probably bugs
- New sellables:
- Game consoles (playbox, robox)
- Videogames (playbox games, robox games)
- New shelf: Cabinet
- Altered sports car hitboxes to get over curbs better
1.0.3.2 (8/6/2021)
- Fixed universal restock button not working
1.0.3.1 (8/6/2021)
- Fixed a net worth bug that removed cash on new saves sometimes
1.0.3 (8/6/2021)
- Added 2 sports cars you can use to flex your wealth
- Net worth now includes value of owned vehicles
- Made NPCs more vocal about pathing issues
- Partial controller support, still WIP
1.0.2.2 (8/3/2021)
- Fixed NPCs breaking sometimes when pathing near the edge of the plot
- Fixed 3rd floor items not saving properly if the 2nd floor is empty
1.0.2.1 (8/2/2021)
- Adjusted some prices (kitchenware, exercise equipment, large power tools, jewelry)
- Fixed semi truck being unable to climb hills with suspension disabled
- Fixed recycling goods sometimes giving back fractions of a dollar (yuck)
1.0.2 (7/30/2021)
- New sellables:
- Kitchenware (pots, pans, kitchen knives, cutting boards)
- Paint Supplies (paint rollers, paint brushes, paint cans, spraypaint)
- Added option to trash/recycle goods for half their cost
- Added option to temporarily disable employees
- Employees on break get paid half as much and donât work, but you donât lose their exp and hiring costs like you would firing them
- Maybe fixed golden statues loading oddly sometimes
1.0.1.2 (7/27/2021)
- Added a 5 minute warning for server shutdowns
1.0.1.1 (7/23/2021)
- Future is Bright was on and now itâs off (better fps)
1.0.1 (7/23/2021)
- Map additions, more roads and stuff
- Added 3 railing types
- Added option to sell your old trucks (half price)
- Added a readout of your own net worth on the leaderboard
- Increased performance in stores with many shelves
- Added setting to not render shelf items past a certain distance
- Fixed NPCs getting stuck sometimes when moving objects
- Fixed NPCs disappearing sometimes when wandering
1.0.0.3 (7/21/2021)
- Fixed NPCs getting stuck at shelves sometimes
- Fixed a rare loading issue
1.0.0.2 (7/19/2021)
- Fixed phantom blocked tiles when undoing deletions sometimes
- Fixed accessible shelves getting marked as blocked in certain arrangements
1.0.0.1 (7/16/2021)
- Fixed non-betas being allowed to buy golden statues because I was bound to forget something like that
- Fixed some statue color bugs
- Fixed âLoad music from other storesâ setting only kinda working
1.0 (7/16/2021)
- Free to play!
- Presents for beta players - Cybertruck, blue chat, golden statue
- New sellables:
- Jewelry (ring, necklace, bracelet, earrings)
- Large/small power tools (belt sander, drill, sawzall, miter saw, shopvac, air compressor)
- Exercise equipment (treadmill, elliptical, exercise bike, weight machine)
- Large/small furniture (couch, bed, dining set, armchair, ottoman, coffee table, dresser, nightstand)
- Misc others (blender, grill)
- New shelves: Straight/curved display case, 2x2 floor display
- New buildables: Industrial fan, track lights
- Added electric semi gamepass
- Added net worth leaderboard
- Added gamepad support to vehicles (full support later)
- New save slots no longer start with previous robux cash purchases
- Fixed customer inventories being lost when loading (they go into storage now)
- Fixed unwanted land purchase prompts popping up in build mode on touchscreens
0.6.9.4b (7/5/2021)
- Fixed some servers not spawning cars
0.6.9.3b (7/5/2021)
- Some fixes for data saving/loading
- Fixed settings slider on touchscreens
0.6.9.1-2b (7/3/2021)
- Minor bugfixes
0.6.9b (7/2/2021)
- Added music playlists you can play in your store
- Added some music settings
- Custom playlists coming Soonâ˘
- Customers can no longer use employee-only doors
- Fixed decoration values not updating correctly when moving an object
- Fixed color data not being saved if an object gets moved
0.6.8b (6/25/2021)
- Added settings menu (plus changelog/credits)
- New storage shelf model
- Fixed a pathfinding bug dealing with partially obstructed tiles near plot borders
- Fixed open/close toggle visual bug
- Some anti-exploit stuff
0.6.7.2b (6/18/2021)
- Fixed a saving issue mostly affecting afkers
0.6.7.1b (6/16/2021)
- Fixed register transactions using a ton of server cpu and causing NPCs to wait around a lot
- Fixed some wall building bugs again
0.6.7b (6/15/2021)
- Added worker exp and levels
- Workers get better at their jobs as they level up
- Added new floor types with decoration values
- Floor coloring coming later
- Added more land gamepass
- Added 1-4 keybinds for inventory/build/stock/worker menus
- Enabled randomization button for new workers, worker appearances save
- Fixed shelves loading in as Empty sometimes (visual bug)
- Fixed some instances of customers freezing up
- Fixed some wall building bugs
0.6.6.1b (6/1/2021)
- Managers will buy 25% more goods than your shelves can hold (instead of 50%)
- Managers are better at prioritizing which items are needed most
- Fixed shelves getting broken if you move/edit them while a restocker is on the way
- Fixed undoing wall changes removing their color sometimes
- Fixed objects being left behind if a player leaves while their store is loading/updating
- Fixed some path issues with blocked destinations near the map edge
0.6.6b (5/28/2021)
- Added electric box truck (speedy)
- Overloaded trucks are now significantly slower
- Removing ground floor tiles now places grass
- Maybe fixed that flying truck thing
- Fixed move/delete tools sometimes highlighting nearby objects
- Fixed some object movement bugs
- Fixed inventory gui variants getting cut off on small screens
0.6.5b (5/22/2021)
- Added managers that buy inventory for your store automatically
- Managers use instant delivery (expensive), truck driver workers coming later
- Managers aim to buy 50% more than what your shelves can hold in total
- Each manager is limited to buying about $1500 worth of items per 10s
- Added desks for managers to work at
- Added textures to canned food
0.6.4b (5/18/2021)
- New sellables: vegetables (potatoes, corn, lettuce, onions, carrots)
- Fixed bouncy truck issue, sort of
- Vehicle list is sorted by size
- Fixed some movement tool bugs
- Fixed inventory search function
- Fixed mobile players being unable to exit passenger seats
0.6.3.1b (5/7/2021)
- Fixed restock option in stock gui
0.6.3b (5/7/2021)
- New sellables: fruit (apples, pears, tomatoes, watermelons, grapes, oranges, bananas, pineapples)
- New shelves: small/large produce bin
- Re-added move tool
- Rewrote shelf-stocking scripts so no bugs
- Changed some item prices/volumes
- Customers should no longer be interested in empty shelves (for real this time)
0.6.2b (4/23/2021)
- Added markers to shelves etc that are unreachable by NPCs
- Added some new NPC animations
- Fixed customers complaining they couldnât find everything they wanted when they were infact leaving due to low store rating
- Maybe fixed shelves failing to load contents (visually) sometimes
0.6.1b (4/14/2021)
- Fixed land buying not working on mobile
- Fixed mobile camera for vehicles being stuck sometimes
- Fixed mobile controls not showing up when exiting vehicles sometimes
- Fixed roadside signs not being removable on mobile
- Fixed color palette gui scrollbars
0.6.0.1b (4/13/2021)
- Fixed mobile vehicle controls showing up on PC
0.6b (4/13/2021)
- Added mobile support
- We havenât tested every possible device, so please give feedback if you find issues
- Reverted to shadowmap lighting for performance
0.5.0.2b (4/6/2021)
- Fixed custom palettes sometimes not saving properly
0.5.0.1b (4/6/2021)
- Removed shadows from some moving parts for performance
- Fixed gamepass image in the robux store
- Fixed large box truck colors
0.5b (4/6/2021)
- Added color options
- Certain buildables have a set of default color palettes to choose from
- New gamepass allows you to create and use your own color palettes
- Change your overall store color theme in Store Options
- Paint tool is WIP, you can only color newly built stuff atm
- Reorganized build menu
- Added FIB lighting
0.4.6.1b (3/12/2021)
- Fixed vehicle shop
0.4.6b (3/12/2021)
- Added shelter rating
- Plot picking gui will no longer start on an occupied plot
- Fixed some exploitable things
0.4.5.1b (3/8/2021)
- Fixed tiles incorrectly becoming unblocked sometimes when removing objects
0.4.5b (3/5/2021)
- Added tutorial
- Added a big button to open store inventory when parked at the loading dock
- Added sign limits
- Fixed automatic respawn when falling off the island
-
Fixed data decompression error thing
0.4.4b (2/19/2021)
- New buildable: Rack
- New sellables: Small and Large Outdoor Equipment (Chainsaw, Leaf Blower, Hedge Trimmer, Weedwhacker, Generator, Snowblower, Lawnmower)
- Fixed some issues entering and exiting vehicles
0.4.3.1b (2/16/2021)
- Fixed roadside signs not being removable
0.4.3b (2/16/2021)
- Made sun movement more performant
- Serverside building optimization
- Fixed some building errors
- Fixed some restocker issues
- Fixed shelf items sometimes not loading in at first
- Fixed sliding door stickers disappearing
- Limited hanging plants to 200 (you did this to yourselves)
- Btw you donât have to decorate your storage
- Btw you donât have to decorate your storage
0.4.2b (2/12/2021)
- Added store signs
- Customer spawn rate is increased based on the signage value of your largest sign
- Signs can be placed anywhere on your plot, or on a sign slot by the road
- Significantly reduced network traffic when building (bug potential)
- Fixed cargo animations in van and large box truck
- Fixed surface guis showing up on floors above the camera
0.4.1.1b (2/8/2021)
- Fixed character animations when driving
- Fixed benches trapping players
- Fixed semi trailer wheels turning sometimes
0.4.1b (2/6/2021)
- Vehicle improvements
- New suspensions that should work better with low fps
- Interiors and driving animations (C toggles first person)
- Passenger seats
- Fixed getting into a vehicle while in build mode
- Doors no longer fall apart over time
0.4b (1/22/2021)
- New buildables: Electronics display shelf, Ceiling fan, fluorescent light
- New sellables: PC, Monitor, Printer (PC Electronics)
- Customers spawn with shopping lists
- For every type of item you sell (like canned food), customers may come in expecting to buy any of that items variants (beans, soup, etc)
- Less frequently, customers may also want to buy similar items (like small electronics if youâre selling large electronics)
- Stores exclusively selling expensive items will tend to attract more customers who are just browsing
- Customers are more likely to leave sooner or stay and browse based on store ratings
- Adjusted customer spawn rates
- Customer spawn rate is based on how much cash is carried into your store per minute
- Rate is increased by high ratings and number of parking spots (plus signs and ads in the future)
- Click on an NPC to bring up an info card about them
- Customers will ignore empty shelves
0.3.0.2b (1/15/2021)
- Fixed delete tool highlighting lights when theyâre hidden
- Fixed delete tool sometimes highlighting drop ceiling lights incorrectly
0.3.0.1b (1/13/2021)
- Fixed 0.3b saves with workers not loading properly
0.3b (1/13/2021)
- Added ceiling lighting buildables
- Added day/night cycle
- Added top down camera mode
- Added NPC clothing
- Fixed building previews colliding with vehicles (sorry)
- Fixed build tool sometimes charging for rejected items
- Fixed undo not undoing tiles changed by placing an object
0.2.2b (12/29/2020)
- Fixed things appearing on floors above the overhead camera focus
- Fixed shelf pieces sometimes disappearing
- Fixed restockers sometimes not doing anything when loading in
- Fixed high server cpu use when building in large stores
- Fixed instruments showing up as TVs at checkouts
0.2.1b (12/22/2020)
- New buildable: Wall shelf (TVs, instruments)
- New sellables: Instruments (french horn, trumpet, saxophone, guitar, electric guitar, banjo)
- Truck cargo is visible and has loading/unloading animations
- Added proximity prompts to enter vehicles
- Fixed vehicle shop not sitting players in newly bought vehicles sometimes
- Added a warning when insta-buying items if youâre at the loading dock
- Lowered electronics display table decoration
- Changed shift lock keybind to ctrl
- Fixed windmill parts flying away over time
0.2b (12/16/2020)
- Added store options menu
- Change your store name and slogan
- Open/close your store
- Workers wonât need payment if the store is closed and empty
- View store ratings
- Added store ratings for decoration and crowdedness
- Ratings donât affect anything yet, still balancing
- Added camera overlays for decoration and crowdedness
- NPCs will try to avoid crowded areas
- Hanging plants no longer block paths
0.1.6b (12/3/2020)
- New buildable: Metal bollard (wow)
- Updated buildables: Cactus, chainlink fence
- Characters can no longer collide with vehicles they donât own
- Overhead camera mode switches itself off in more cases
- Changed vehicle tracking camera back to the less awful one
- NPCs are better at getting unstuck if something is built on top of them
- NPCs will no longer walk through walls to get to tricky spots like cash registers
- Fixed stocking gui filter and sizing issues
0.1.5b (11/19/2020)
- Added van and semi
- Trucks drive and handle a lot better
- Increased truck prices and capacities
- Changed some sellable unit sizes
0.1.4.1b (11/18/2020)
- Fixed the sprinter van and small box truck
0.1.4b (11/17/2020)
- New main menu
- New buildables: Fountain, bollard, cactus, and another bench
- Added minivan as a customer vehicle
- Fixed low framerate causing trucks to bounce around
- Fixed one sided chainlink fences
- Fixed remove tool sometimes highlighting too much stuff
- Fixed build mode charging for out of bounds stuff if part of the selection is in bounds
- Fixed potted plant blocking the tile above it
- Fixed freezer bin not being able to be emptied
- Fixed âemptyâ shelf stocking mode highlighting everything
0.1.3.1b (11/12/2020)
- Fixed sellables not loading properly when toy rockets are present
0.1.3b (11/12/2020)
- New buildables: Straight/Circular Clothing Racks, Bench, Roofing, Ledge, Ladder, Rooftop Vents, Rooftop A/C
- New sellables: Shirts/Pants (Clothing), Speakers (Large Electronics)
- Added a parking spot to the default store
- Selling a shelf will return any contents back into storage
- Grass can be placed on the roof
- Fixed inventory gui not updating when a restocker restocks a shelf
- Fixed shelf items being removed in the wrong order so some were left floating
- Fixed restockers ignorning some shelves after loading
- Fixed some transparent sellable parts being opaque
- Fixed refrigerated shelf not being able to be emptied
- Fixed some shelf stocking errors
- Fixed some instances of the unload truck button not showing up
0.1.2b (11/10/2020)
- Added an option in the save slot menu to rollback to an earlier point in time
- Vehicles can no longer be spawned on someone elses plot
- Fixed some bugs to do with negative supplies
- Fixed some floating sellables being left behind when a player leaves
0.1.1b (11/7/2020)
- New buildables: Light poles, pillars, half-walls, chain link fence, hedge, hanging plant, dumpster
- New sellables: Small appliances (toaster, coffee maker, toaster oven, microwave)
- Added ceiling texture
- Changed some sellable prices
- Increased cash register cashier detection area
- Fixed vehicles losing pieces and falling too fast when falling/respawning
- Fixed walls not being allowed on the edge of plots
0.1.0.1b (11/6/2020)
- Temporarily disabled the move tool due to general buggyness
- Lowered the prices of walls and doors
- Fixed players getting stuck in trucks they dont own
- Fixed restockers prioritizing empty shelves for which there is no inventory
- Fixed windows being not collidable
0.1b (11/6/2020)
- Beta is released!