Honestly I kinda liked points lol. More of nostalgic reasons though. How ever it is understandable why you guys are going to remove them. I also feel bad for all of the games that currently use points. This might mess of a lot of old classic games however.
Oh no! This is a sad moment, but it’s well-needed. I’m glad to see Roblox clearing out the attic and taking a step forward into the future by removing points while also giving developers a workaround the sufficient opportunity to migrate existing data into that workaround.
Well executed!
but why? pointsservice was an ultimately useless feature ever since leaderboards were removed. There isn’t a reason not to do this, at the end of the day this will mean less total bloat. Unlike genre filters there was nobody who actually had a reason to use this and I’ll bet that 9/10 people you ask will have no idea what this is. In fact when I read this announcement my first thought was “Wait, those still exist?”.
Thanks for the support and transparency on this. I like how Roblox did this.
I’d like to see more old services going to be honest- while sad, I’d imagine there’s so much clutter.
can Roblox servers trigger OpenCloud APIs through a proxy…?
The APIs won’t return errors. So I think your game will be fine.
Okay, thanks for letting me know!
I though points were removed years ago. I guess the more you know.
RIP Roblox points, you were apart of my childhood in one way or another.
I’m not surprised that this service is being discontinued now. Honestly, I forgot points existed entirely and only remember them from an older age of Roblox–ignoring that they still largely didn’t have a real purpose than a simple number and none of my friends mentioned them. I appreciate the modernization of the platform and replacing bloat with new features. While legacy games are not played often, keeping them functional when bloat is inevitably removed is definitely welcome for us who like to be nostalgic about the past!
Wow, I never thought I’d actually see this day come. It’s been a graceful past 9 years.
I’m glad Roblox is taking back compatibility this seriously, even for features that many developers haven’t touched for years.
I think with this being removed most games from under 2016 are going to break right? or am I just being dumb
Yea, there’s so much potential for player points in game pages and the like. It’s a shame that they chose to retire it instead of expanding it.
Well, it’s expansion is datastores. Kind of sad thinking classic games if not updated will be broken, although. I’m quite sure there’s a sort of breaking point in the backend which lead to this decision
i don’t think they will break
I remember when Player Points were first added. It started quite weird (global leaderboards + limits based on Robux revenue + rules against paying for Player Points) and ended up being something I completely forgot about. I applaud Roblox for not only keeping this working for over 9 years, but giving us the tools to migrate away from them. That amount of backward compatibility is insane for a feature as forgettable as Player Points. I doubt any big game still relies on Player Points and will rely on this migration, but thank you for giving us the ability to do so either way.
I think he means like the 2016 games used the system so now all the points data will be lost
Stalker Reborn does, as a heads up
Heheh, I’m still using the PointsService as a currency in The Stalker: Reborn
I don’t know why I did that honestly, guess I was just being lazy.
Really glad they’re giving us a backup of the records at least.