Just use Substance Painter? No need for a pen.
The graphics on this game are insane. Amazing job!
I love the overall design of the game and feels fantastic to play even though I did scare myself on absolutely nothing which is good, you’ve managed to create an excellent atmosphere for a horror game and don’t even get me started about the music and sounds which all sound so high quality.
Although the specs for this game are quite high for majority of roblox’s player base, I think it’s well warranted and every single detail of this game is needed in my opinion. For example, playing Resident Evil 8 for example with out all the detail would be pretty lack lustre so for all of those saying “why are the specs so high” that’s my reasoning.
This game has so much potential amongst horror fans and I can’t wait to play on full release.
It looks insane, the buildings are perfect. A worry would be the lighting however it could be a perspective that the image was taken at, perhaps.
Got great progress on the game right now, if you guys have any suggestions as far as it comes to the story of the storymode, then please let me know right now.
I see that you’ve updated the game, it looks way different than last time and way realistic, UI is awesome too. But right now I’m stuck in the game, as in don’t know where to go. lol
Thanks for showing us the reupload of our model, it has now been taken down.
I don’t really think its your model, your footage was even taken off of that sketchfab model.
Hello! The lighting has changed a lot, don’t be afraid to have a look.
Revulsion’s full demo is out now!
Is it still like this for you?
Works now!
I noticed that if you turn on the recorder and leave through the door which ends the demo, the subtitles from the recorder will continue in the credits.
Oh my god… Its insane!
Here’s a suggestion though: Maybe remove the smooth camera effect or make it faster? And maybe reduce the FOV of the player cuz its a bit zoomed in which I am not comfortable with (its up to you) And I didn’t exactly know what to do at first. Also, not every single person will come to your game through the dev forum and most of the people don’t even read the game’s description so you can add a text which appears when you hover on a pick-able item which says “Press E to equip” or something like that. And maybe play a cutscene or something at the beginning so I know what’s exactly going on.
(Also sorry if i dropped my suggestions a bit to late because most of the people gave it.)
I mean, this has been my silly to do list now, I’ve just been focused on finishing the chapter in it’s whole.
To do list:
- more epic credits song that is more intense.
- that fricking wake up cutscene when u wake up with some blur n stuff ye?
- tab for controls?
- actual frick game thumbnails that are good.
- make sure we are using the best possible music and sound effects for everything that already exists
- one more last time hitbox optimization for first map section yes
- any bugs to fix? - FIX!
- disable auto pickup for paper and fix E to pickup instead.
- laaaame door tweens, fix fix!
- pickupable bottles, and crowbar for hatch.
By the way, you should check out the game once again. Things are even way more different now!
Amazing!! I am excited to check it out…
1 question, if you had Intel, will it still be fine or atleast run something at 30 fps or will it break the computers eyes?
Ik Intel sucks but just asking
Also, windows 10.
It’s not specifically a draining game. But you can’t compare it to other Roblox games, see the game like any other game you would normally find on steam. A GTX 960 and an i3 are not very needy specs as far as I know. And I would have to disagree that Intel sucks.