Reworked my melee combat system

any feedback is appreciated

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That looks amazing, the only thing I would really comment on is how many enemies attack at once and it kinda just looks like you’ll just be fighting a huge group all at once. I’ve tried playing the game on mobile and it basically doesn’t even start which could be a problem for the future if your actually trying to make a game that it successful. I do feel like for the enemies there should be waves and at first it’s just 1-2 guys but then it keeps going up every lvl but I think you should find a way to spread out the enemies more so that the player isn’t just fighting one big group the whole time. Like maybe instead of them all spawning in one area they spawn all around the player. Other than that the game looks amazing from what I could see in the video, keep up the great work.

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I recommend the enemies stand back and take turns running at the player, instead of swarming.

This will make the combat a lot more easy to do and more entertaining.

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i tried to fix the enemy swarming by making them circle the player a bit so they dont form a big tower, im thinking about making the waves 2 enemies per player, adding additional npc per day, or just make them stand back and take turns like the guy under you said, thanks alot for the feedback, mobile support could be soon.

good idea about making them stand back and take turns, its gonna be harder to make it work properly but i see that as a good challenge, thanks for feedback.

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would be nice if i could tell what was happening

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added full mobile support, was easier than i thought