So, I had assumed that ROBLOX had just completely removed the old (but better) bucket tool from Studio, and that if we wanted it they would have to re-make it for RibbonBar. However, I found the dropper in the quick access bar add menu. Upon using the dropper, I found this:
The paint bucket is already a thing in RibbonBar. Please create an action for the old paint bucket so we can add it to the quick access bar. The same thing for the anchor/material tools which I assume are in there, but hidden, as well.
Edit: It looks like ROBLOX forcibly prevents us from using these tools. I set shortcuts for them in SystemMenu, opened up RibbonBar, they appeared in the key shorcuts menu, but I am unable to select them. It should be easy as pie for ROBLOX to remove the code disabling these tools. They shouldn’t be disabled in the first place.
the Fill tool can be changed with the little box-with-an-arrow-sticking-out-of-it in at the bottom of the bar at the appropriate section. I don’t think there’s a dropper tool there. Also, the color tool can’t be placed on the QuickAccessBar and have it able to be used.
That’s why it’s a feature request. Also, I’m not referring to the one in the ribbon – the two are completely different. The one in the ribbon is an over-glorified properties window which is only capable of changing the color of the currently selected part. You can’t select a color and then click multiple parts to color them. You’d have to click each part, click the paint tool, and then click the color to set the color for just that part which is kind of pointless to begin with since the properties window can already do that.
This feature request is two-fold. One, unlock/re-enable the old, superior paint tool for RibbonBar. Two, allow it to be added to the quick access menu. The same with the old anchor and material tools.
The thing that there isn’t is the same functionality for SurfaceType chooser. Instead of being able to pick up where you left off with the Color and Material tool, you have to select the SurfaceType you want each time.
The thing that there isn’t is the same functionality for SurfaceType chooser. Instead of being able to pick up where you left off with the Color and Material tool, you have to select the SurfaceType you want each time. [/quote]
Yes. I am fully aware of thatttttttt. That’s why this is a feature request to change that.