After using the place file, it appears that the text doesn’t show in studio or in the game. The font probably doesn’t support rich text, but I thought all fonts did.
Or that’s what I thought. Switching the font has like a 1/2 chance of the text showing. Then when the text finally appears, pressing “Play” causes the text to disappear.
I thought this was due to the size of the billboard, but I could be wrong.
It appears the issue is no longer reproducible, so it probably went quietly fixed. I do notice that there is a frame where it displays the incorrect font, but it’s negligible issue and would need to be file under its own bug. For all intents and purposes, this bug has been fixed