RichText acting weird

I am working on a textBox that should autocomplete a player’s username. I wrote some code for it, but it’s acting a bit weird. It assigns an incorrect text to it.

LocalScript

-- Connected to UserInputService.InputBegan
local function findMatchingUsername(Input : InputObject)
	if Input.UserInputType ~= Enum.UserInputType.Keyboard then
		return
	end
	local givenText = sessionGui.search.prompt.TextBox.ContentText
	givenText = string.lower(givenText)
	if givenText == '' then
		return
	end
	for Index, Player in ipairs(Players:GetPlayers()) do
		if string.sub(Player.Name,1,#givenText) == givenText then
			local Part1 = string.sub(Player.Name,1,#givenText)
			local Part2 = string.sub(Player.Name,1+#givenText,#Player.Name)
			local Format = '<font color="#ffffff">%s</font><font color="#969696">%s</font>' --Part1..'<font color="#ffffff">'..Part2..'</font>'
			sessionGui.search.prompt.TextBox.Text = string.format(Format,Part1,Part2)
			print(sessionGui.search.prompt.TextBox.Text)
			break
		else
			continue
		end
	end
end

Text that is supposed to be assigned:
< font color=“#ffffff”>j< font color=“#969696”>anpieterkes< /font>
Text that is assigned:
< afont color=“#ffffff”>j< font color=“#969696”>anpieterkes< /font >
(Ignore the spaces in the text, the DevForum won’t show it I if I don’t add it).

Why on earth does this happen?

If you mean the RichText property in the text label, then disable it. I have never found it useful.

Found a different solution and ditched richText for TextBoxes

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