Rig animation not working with Humanoid

  1. What do you want to achieve? Keep it simple and clear!
    Hello, i created my own custom RIG that uses Bones made in blender. I want my rig to play animations like Walking, Idle or jumping.

  2. What is the issue? Include screenshots / videos if possible!
    My rig Torso stops working when i give it a humanoid

As you can see everything works except torso part in “Humanoid” rig.

No humanoid RIG
No humanoid

Humanoid RIG*
Humanoid

Script that plays animation

local anim = script.Parent
local animator = anim.Parent
animator:LoadAnimation(anim):Play()
  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    i tried looking at dev forum but nothing helped me.

It looks like your humanoid root part is welded to the head, try welding it to the lower torso instead maybe

I found a solution, when creating armature in blender make additional bone that doesnt affect any part of body and connect “Troso” to it

Before:
image

After:
image

The “Body” bone wont work in animation but rest of them should be fine!

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