Rig exported with Blender Animations Plugin doesn't move when the bones are moving

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I’m making a multiplayer FPS game, and I recently made a Global Gun System, where everyone can see the gun you’re holding, and I want to export the rig that has the gun attached to it (with Motor6D) to blender, so I can animate it.

  2. What is the issue? Include screenshots / videos if possible!
    When I import the rig into Blender, and rig it (using the plugin), the bones appear, but they don’t move the rig itself, they just move, nothing happens.

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I tried to export both of the models separately, but it failed.

Thanks for helping!

2 Likes

I think this is a problem on Blender’s part. Either wait for an update, use an older version of Blender or restart it a few times.