Hello again Forum members,
I have a burning question.
I’ve been trying to search up videos that can help me with a way to create a holster script
(Basically having the tool appear on the user’s body after use.)
I’ve seen one but I wasn’t ready and now I can’t find it. I was looking for a way to use motor6d and a copy of the tool and rig it to a dummy and a script would detect it this and well…it would appear.
I’m well aware of the tedious(in my opinion) way of using body attachments(Waste, leg etc.) and angling it hoping it looks the way you intended.
I’m looking for something I feel safe with.
Could anyone help or suggest a video that shows what I’m looking for?
Most of the games creates 2nd model that is welded or connected to character. Using Equipped / Unequipped events and changing transparency you can achieve the same result.
This is similar to the issue you’re describing.