Rig importing incorrectly in blender

I’m trying to import an r6 rig with character mesh into blender so i can animate it but whenever i import it, it’s limbs are not meshed and are just basic parts
image
This is what it looks like
image
And this is what it’s supposed to look like.
I’ve tried updating my blender addon, i’m using the latest version of blender, and the plugin is up to date
and nothing seems to work.
i know the plugin doesn’t import clothes and hair but the limbs of the character is what i’m concerned about.
Any fixes?