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What do you want to achieve?
I’m trying to make an animation of where my rig is swinging a massive mace -
What is the issue?
For some reason when i rotate it’s arm or the grip of the mace it rotates the npc instead of the mace
but when i decrease the size of the mace it works completely fine.
When the mace is at it’s normal size
https://gyazo.com/e55fbd38814bcae0bcb733a3b68f74c1
and when it’s at half size
https://gyazo.com/b0b0247c8960cbc2dd179ae0399dd567
3.What solutions have you tried so far?
None. I haven’t tried looking for solutions because i don’t know how to describe it when searching it and i believe this is an obscure problem.
This is a bug right?