Rig not behaving as expected (Rootpart moves instead of intended part)

My animator came into a problem. His animations moved the rootpart and they didn’t look how they were intended to look.

Example:

The rig is motor’d properly:
image
image

Any help is appreciated thank you

Ive had this exact same problem recently and ive had no clue how to fix it, and no one seems to have the same problem

Have you found a solution?