Hello i want to point the RightUpperArm to the screen for my gun game.
The head rotate but not the Right Arm.
The gun is inside of a Tool and when i equip it, i parent it to a folder named “MISC” (cause the vertexcolor of the gun doesn’t work in a character)
try using the Motor6D.Transform property instead of changing C0 or C1. You’re actually supposed to use Transform for any animation purposes because it’s optimized for that
runService.RenderStepped:Connect(function()
if script.Running.Value and humanoidpart then
ls.Transform = CFrame.new(ls.C0.Position) * CFrame.Angles(math.rad(AngleX),0,0)
rs.Transform = CFrame.new(rs.C0.Position) * CFrame.Angles(math.rad(AngleX),0,0)
end
end)