Brick_man
(Brick_man)
#1
one of the changes on the ROBLOX Official Changelog:
Is it supposed to be out/working? I tried it in a way very similar to how I would go about using lookVector and I get this:
Here is my code:
Am I doing something wrong? The strange part is that it works on Play Solo, but not online.
1 Like
Has your Roblox Studio updated? It works for me.
print(game.Workspace.Baseplate.CFrame.rightVector)
1, 0, 0
1 Like
Brick_man
(Brick_man)
#3
That’s the thing. It works in studio, but not online.
2 Likes
Brick_man
(Brick_man)
#4
Until I find that rightVector works online I’m just going to be using this as a substitute:
(part.CFrame * CFrame.Angles(0,math.rad(90),0)).lookVector * -1
while seems to do the trick.
1 Like
NWSpacek
(NWSpacek)
#5
m888888
local _,_,_,xx,_,_,xy,_,_,xz,_,_ = part.CFrame:Components()
local RightVector = Vector3.new(xx,xy,xz)
6 Likes
0xBAADF00D
(0xBAADF00D)
#7
Oh, never saw your post. It’s out now, I forgot that I had to enable it for servers too.
1 Like