I am currently working on an outfit game that contains a lot of rigs to showcase the outfits. In Edit mode / Studio, the rigs are pretty much normal and leave no gaps at all. Although I start the game, the Rigs now with clothes on it, leaves a big gap between the body parts. The output log don’t show any errors. If you can help me, I would be very thankful.
If one part of the assembly is anchored, the only thing that could change is any motors. If the motors are not updated, then no performance is lost with a anchor.