Rigs deforming when loaded into another studio?

Its as the title says, im not sure why this is happening and im curious how this works

they use bones and im pretty sure thats whats messing up, but there all same values nothing gets changed?

I found the issue, in StarterCharacter i disabled layered clothing, why roblox counts the bone hands as layered clothing idk, but glad I could find the issue.

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