Ripple Step, is a simple and effective tile or floor on step movement Module.
Each tile is split into four Quadrants with attachments at their base and a Root attachment in the centre of each tile.
It uses Align position and Align rotation, and the simple touched event to detect input.
Lastly it requires two Collission Groups:
Floors, is the group for each tile.
UnderFloor, is the group for the parts colliding with each tile
Upon touching the tile, it aligns the position and rotation of the tile based on the direction and distance the basepart or player is translated from it.
The tiles are fully customizable
Several adjustable settings
Can detect either or both humanoid and non humanoid objects
Nice! This looks pretty cool, but the applications for this are extremely limited, especially with the added processes - imagine this with many players. Like yeah it’s not that intensive but still. Regardless, this looks great, I just don’t see the vision.
Edit: Also really cool thumbnail photo thing with the logo!
Could you upload it to youtube since gyazo takes 100 years to load and stops every second of video to load 1 more second which takes like 20 seconds
Either doesn’t load at all