Hello! So, I’ve been trying to get into texturing and making realistic buildings, especially roads for my upcoming post-apocalyptic open-world game. I can’t seem to get the best out of the textures. I found a really solid 4K road pack I liked but it continues to come out super blurry, no matter what the size is.
I’ve tried to use multiple different road textures but I continue to get the same thing. I even made the part extremely small and adjusted the texture’s StudPerTile’s U & V value. Is there anything I can do, or is this the textures?
that’s cuz roblox has a 1k texture limit it doesn’t matter how high quality your textures are it’s always 1k (I think it’s 1k not sure if it’s 2k but pretty sure it’s 1k)
Could you find the same - or similar - texture pack in a lower resolution? Downscaling textures from 4K to 1K almost always makes them look far blurrier than a texture that was designed at 1K.
Here’s Fallout 4’s official 4K texture DLC compared to a fan-made 1K texture pack. The 1K pack ends up being just as sharp as the 4K pack because it was designed from the ground up as a 1K texture.
I found it easiest to use SurfaceAppearance. The pack I downloaded had most of the attributes that SurfaceAppearance has (Roughness, BaseColor, etc.), and it turned out significantly better. Now, the only problem I still see is when you zoom in closer to it, it still is blurry. But I wouldn’t think players would be able to really tell how blurry it is.