RoBlindness - Experience Cone Fatigue In ROBLOX!

Hey developers, its ya boy Kep. I made a new thing today. So you ever stare directly into the sun or a bright light and get those oddly colored spots in your vision?

Simply put, I made that a thing.

Model is here:
RoBlindness.rbxm (7.0 KB)

Feel free to credit me, or don’t. I don’t really care. Anyways have fun staring into the sun like the moths you “people” claim not to be.

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This made me start blinking so much because it felt like I just stared into the sun

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Glad to hear it’s made 4 people including you start tweaking so far lol

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I was actually thinking about a module like this a few days ago. But, your looking at yourself through a camera, and cameras don’t have this issue… :thinking:

It could still be used for first-person horror games though!

(edit): My retina burns look green. :fearful:

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Shhhhhh… dont worry about the specifics. Also u can change the color by changing the Template object’s ImageColor. My retina burns are that exact shade or purple (I stared at my light for 20 seconds)

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I also can see a sort of red and green. try adding those into the mix

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Ah yes let’s make games so realistic they emulate your retina getting soldered.

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“Why? FOR SCIENCE OF COURSE!!!”

This is a great resource I got a chuckle, now those games that want to be hyper realistic have a new thing to add!

I M M E R S I O N

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Exactly, I had to stare at the light for scientific purposes, and absolutely positively NOT because I am secretly a humanoid moth creature. Also it did help to get a sense of how fast the retina burn set in and how long it lasts

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This is a pretty cool idea, It would be interesting if this could be generalized to work for something like a flashbang as well. Could you also provide it as a Roblox model? Anyways great work

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Oh yeah absolutely! You could use the same exact math, you’d just need to add in a very large spot. It would make flash bangs a lot more interesting instead of just white.

Very interesting! Works realistically!

Would annoy the crap outta VR Players lollll.

:joy:

I may use this someday, idk. :sweat_smile:

I would probably turn down the Intensity whenever I use it, just because it COULD annoy players if it is too extreme. :wink::+1:

Great module though! :saluting_face:

And this is where realism goes too far. These colorful spots are insufferable.

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Honestly I don’t think it’s enough, this must work with every light source and bright UI elements

It’s never enough
It’s never enough
It’s never enough

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I had suffered from Cone Fatigue a ton of times because I had looked at the sun a ton of times in lifetime [I do live in a country where heat are insufferable and most of the landmass is a desert, but it is known for two urban cities, and I live in one of them]. This resource is too realistic and perfectly defines as to what happens when you look at a bright part for a long time

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I started blinking a few times because the one at the 8 second mark actually felt real :sob:

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