Roblofield Main Menu [WIP 2]

Please educate yourself on guns before making a gun game.

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Please do not troll me over the games, thank you.

Type 56:
image
AK47:
image

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That’s an AK-47, in CS:GO, and has no difference between mine game and CS:GO, since I have used CS:GO’s, AK-47 Mesh.

Please stop trolling me over the games, thank you

How am I trolling you? Why would people use Type 56 in any FPS games if there’s AK-47. There’s no almost difference between both weapons. And this is not historical game, I won’t be giving care about non-difference weapons.

And did you see an game with Type-56? Arsenal probably has Type-56, and surely not AK-47 as they mentioned it.

Also, the stock is just a difference? God, don’t you know that almost all weapons have retractable stock?

This is interesting to watch lol

Also I agree with Sasavasa because the way the barrel on the AK-47 is, is not the same as the barrel on the Type 56 even though I agree they look very similiar

I am unsure what nation these soldiers are trying to represent, as it seems they are using gear from a variety of different nations. If you want to make it more realistic, you should probably be most nationally consistent in what gear they are using and wearing. Also, I am unsure as to why the one soldier is putting on his helmet during a tactical situation instead of already wearing it. I also do not know why the one soldier is wearing a gas mask. There would not be nearly a high-enough risk for any kind of toxic gas to warrant the discomfort of wearing one in a normal firefight.

I would also advise that you use more detailed models, because the low-resolution textures and low-poly meshes are obvious.

The Type 56 is just a licence-produced version of the AK-47 made in China. The only major visual difference between the two is the folding bayonet taken from the SKS and the front full ring sight. The rifle in this picture is, as the OP said, a CS:GO model, which does not have the SKS bayonet or the full ring front sight and so it’s safe to assume it was produced at Izhevsk. I’m not sure what visual changes you are implying are “kind of obvious” that are giving you this idea.

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The weapons we’re changed to M16A1s to have better textures.

you need more background things. better foreground wall and stuff. better character deisng and gfx overall. the menu is a litlle better this time.

I actually did update the background, I have not made topic with new pics. Characters changed poses, now when you click a button, makes a nice click sound.

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