I really like it looks great but i think the 2 guys in the back should have hair and the guy in the very back should at least have a gun visibly on him but dosen’t have to be holding one.
He is trying to put a helmet on. It’s still not done, but it works, play the game and test it out if you see any bugs, message me. Plus, he’s saluting too XD
He was meant to be floating so he can be seen better, will add a rock. Tho this map ain’t visible from above [main maps], if you try to get to it, you will die from void.
The guns we’re animated by me, and the kit has been edited by me. Other then that, kid made thianobao2109. And at the some point of the release, I might make my own. If not, I will heavy change the kit.
That’s dumb question, of course I do. I was scripting 2 years of experience. I made half of the game. [85% indeed] Including the Main Menu, The ServerStorage is full of no-use GUIs I made. I made command-bar that gives weapons, so… And the other 15%, don’t know. Probably made by me. The only thing I didn’t made we’re trees on the main menu.
Sorry I’m “Smart” and thats in quotations for a good reason also will this be like a 4v4 tactical game of breaching a building and killing the other team or a 20v20 firing across a huge field with artilleries firing at each other kinda game. I think 20v20 would be better as there isn’t to many game like that in a modern era
Yeah that would be cool I think it would be fun to have to charge across a open field while getting fired at by artillary and enemy troops. So i think multiple gamemodes would be fun.
I really dont know what type of army this is. Hes holding a Type 56 which is vietcong but hes also wearing united states helmets and the dude in the backround is holding a Lewis (which is british.)