Hello everyone,
I just took a look at 2012 client, when I listened instances I seen that there’s alot of velocity instances. So I had the idea to replicate this in roblox. One of the bugs I fount that the character falls down after jumping a while. That’s caused because of character body parts can collide with the other part and creates a so small velocity that can’t handle character. I used a basic 06-08 obby to test it out, its annoying.
https://www.roblox.com/games/6922323680/Roblox-2012-physics-solver