Hey, I am currently learning how to animate with Roblox Studio’s Animation Editor and I had a few questions that I was hoping someone knew the answers to.
Is there any way I can add sound to certain parts of the animation like a cough sound to only the part when my hand is close to my mouth in the animation?
If I have multiple animation, such as a cough and me rubbing my nose, can I merge them together so that once on happens the other follows right after? Or is there a way I can script it so that once the first animation happens the second follows? Not sure how scripting interacts with animations yet.
Is there a way where I can animate the character to move; like walk back and forth?
Thanks for anyone that responds with info!
Stay safe!
1.) No you will have to add in your own sounds in the create tab of roblox and upload a sound from there (costs robux).Then you will have to script it to play when the animation plays.
2.) you can make one full animation of it or script the animation to play after the second one, your choice.
3.) You can make walking animations and press R to transition between moving the character and rotating it when the animation is played. Although it seems unnecessary to because the character moves by itself when you press the movement keys. (w,a,s,d)
Thanks for the reply, I understand most of it now thanks to you!
What I was planning was rigging the animation to a dummy that is separate from the player that is why I was trying to animate walking. Still not sure if I can script the dummy to walk back and forth or if animation works.
Ah I see what you mean now, you probably can do that by playing an animation to make the dummy move back and forth, but a better way of making an NPC is to use Pathfinding. This is towards more advanced scripters, but you can still take a look at it here: Character Pathfinding | Documentation - Roblox Creator Hub