
This was fixed before now it’s broken again.
Issue:
I always rename the tremendously long name ‘ServerScriptService’ to ‘SService’, the plugin doesn’t use getService and therefore fails to locate ServerScriptService.
Yes this is a bug, renaming scriptservice is not a dirty hack, it’s a fully valid move; even if you disapprove of the method.
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It’s still a terrible idea, but yeah I agree they should be using GetService.
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I think the title of the title could be more descriptive that just saying it is broken. I do agree that game:GetService() should be used, and that includes me, but I doubt renaming services is a supported behavior, nor am I sure why it is even serialized.