Roblox Animator is changing my joints/motor6Ds

I want to finish animating my dragon.

this is currently where my the joint is, and when I rotate it in the animation editor it goes flying everywhere and sometimes when I click on the joint again its in a totally random place. It doesn’t happen for LeftWingRoot though.

More specifically, It is changing the actual properties OUTSIDE of the animation editor which makes it really annoying to work with.
image

I’m using the “Edit Rig Lite” plugin. The joints are in the right place and everything seems to be welded properly. Heres the hierarchy for the wing:

I’ve figured out the reason why but I don’t know why its occurring. Whenever I copy a dragon I have to delete some of the old motor6Ds/Joints in order for the animation to run correctly…