Roblox Animator Won't Show Keyframes

I have been animating with the default Roblox animator, and the keyframes won’t show up on the graph.


I animated the rig, but for some reason it won’t show the key frames. This is a custom rig by the way. Can someone please help me!

Hey there, could you send me an rbxm with the rig so I can investigate what’s going on?

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I’m also encountering a bug where keyframes for my animation won’t show. Oddly that’s the only issue; I can’t select keyframes or set them though the animation still plays and everything else works fine. I tried loading the animation and restarting the studio but it didn’t help.

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Hello, upon further inspection of the problem I noticed that all my Motor6 welds were detached. I’m pretty sure it happened when I moved my character, which deletes the welds. The animation still played tho because the custom character was a mesh deformation which means all my bones were still working (my guess why it still played, maybe something else). To solve this problem (one of the ways), you reweld everything, especially the HumanoidRootPart to the custom model, all over again or undo to the moment before you moved it and move the model instead of the parts inside of it. I’m still confused how some others on the dev forum had their problem mysteriously fixed tho; I guess it could be caused by a bug and a human error.

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