Roblox is a wonderful platform that encourages kids and adults of all ages to learn the basics of modeling, coding, art, you name it! It’s grown so much over the 10 years I have been on the platform, however there is one major flaw that to this day hasn’t been focused on near enough. It’s gotten so bad that the Roblox platform is popping up left and right on the news and social media… that issue is the poor anti-cheat system Roblox has.
What is anti-cheat?
When the software detects a cheat on a player’s system, it will ban them in the future, possibly days or weeks after the original detection. It may kick players from the game if it detects errors in their system’s memory or hardware. Some great examples of these are Valves VAC system, DICE’s Punkbuster, and Blizzards Warden system.
Why is anti-cheat important to Roblox?
“It’s just a kids game! Who cares is someone speedruns or something?” That’s an old way of thinking. These exploits we have seen being placed on the platform have done nothing but cause absolute chaos, hence why Roblox came out with the Filtering Enabled system. However that does not stop the issue.
The other day I saw on a few major news stations putting Roblox under fire for a 7 year old being ‘gang-raped’ with these exploits. Comment after comment was angry and concerned parents saying how that they will be removing their child’s account and cancelling the membership. So yes, it has it’s impact on the company as a whole with these stories getting out.
We must also remember, if you have about 15 minutes of free time you can download several of the programs that by-pass robloxs’ system. It’s not hard to do, and as Roblox grows we see this becoming more and more frequent.
Place Theft & Plagiarism
Another popular thing to do with these exploits is to steal developers hard earned time, investments, and assets by copying entire places, maps, code work, everything. Even with FE enabled it’s far to easy to steal places. Of course the way Roblox is setup, it’s almost impossible to hide most of the in-game assets, however this brings back the original theme… Anti-exploit systems that stop the user from even opening the extractor or exploit before they get the chance to use it.
Place theft is a huge issue, in the past few days alone I’ve found several of my personal projects that I have spent weeks and even months on stolen and being SOLD as if they owned it. If you where to go and steal a Valve map, or an Overwatch asset… you’d be finished. There is currently 0 punishment dealt out for those caught with stolen places or ones selling stolen places/clothes/assets. They may have the place taken down if you contact DevRel, but that’s about it. The damage is already dealt.
The Solutions
I’m not a web engineer. I myself have a hard time wrapping my head around all of this, however I am a concerned developer who hates seeing negative news about the platform, as well as hates seeing myself and others hard work stolen and profited from. Here’s a few suggestions, and I would love some more to be pitched in if possible:
- Revamp the current anti-cheat system. It’s next to useless, if it was of value we wouldn’t be seeing this issue get worse and worse daily. We should be going after Blizzards or BattleEye’s anti-cheat system, it gives you a ToS you must agree to that allows your files and programs to be scanned for cheat software.
With the ability to actually enable Roblox to scan the users files for these programs the second they hit ‘Play’ will stop 95% of the issues before they arise.
-
Revamp the ‘Report’ box section. Adding in a new selectable box of “This may be a stolen place or item” will help players to work at reporting obviously-stolen items, clothes, and places. Similar to what you must do when you contact DevRel, have the player post the link to the original asset and then to the stolen one and it will be reviewed.
-
Punish users caught stealing, botting, or exploiting. I know there’s already punishments for exploiting and harmful botting, but it seems like the second one account gets banned they make another. We should be taking this a step further and perma-banning the email/computer/IP linked to that account entirely from the website. For those caught simply stealing/reselling places that do not belong to them, a temporary ban would hopefully scare them away from trying it again.
The Conclusion
Roblox is a great platform with lots of potential. However as of now the bots and easily exploitable system is holding the entire platform back as a whole. If we where to put even a slight dent in these things, the platform would draw in many many more individuals. As of now we focus so much on the safety of the kids through the chat system that we’re completely missing the other half of the issue, that is these horrible exploits and phishing links mass-spammed by bots.
We could go on and on about the botting issue, but we’ll leave that for another day.
Please Roblox, stop band-aid fixing these issues. They are serious and are heavily damaging developers who spend months of our time on our games and assets just to have them stolen. Take this matter serious and come up with a user-friendly solution that will both punish and put a halt to the ones breaking the rules.