Roblox applies same texture to all the parts in my mesh

So I am trying to learn modeling with Blender, but whenever I try to import a new model it takes the first texture and applies it to every single part of the mesh. I don’t really understand it.

Blender vs. Roblox


Correct. If you are using two different materials in Blender, you’ll have to bake them both into a single image, export that image, and use it on the mesh. Otherwise, it will show like that on the image you sent.