Roblox Asset Loading obj from github/http request

Is there a way we can load obj’s from the web? Let’s say I have a obj model on github. I was able to develop code that basically returns the array of how the obj vertices. But, I was wondering if there was any way to add this to roblox studio? This is how far i got.

local modelURL = “https://groups.csail.mit.edu/graphics/classes/6.837/F03/models/pumpkin_tall_10k.obj

local function onResponse(success, response)
if success then
print(type(response))

	local integerArray = {}

	for str in response:gmatch("%d+") do
		table.insert(integerArray, tonumber(str))
	end


	print("Converted integers:")
	print(integerArray)

	--print(type(response))
	--print(response)
	--print(table.map(function(str) return tonumber(str) end, response))
	local model = game:GetService("InsertService"):LoadAsset((integerArray))

	if model then
		model.Parent = workspace
		print("File loaded successfully.")
	else
		warn("Failed to load asset.")
	end
else
	warn("Failed to fetch file:", response)
end

end

response = game:GetService(“HttpService”):GetAsync(modelURL, false)
onResponse(true, response)

Idk if this even possible but…yeah.