I have not seen this touched on at all in anywhere online. Does anyone know the maximum/minimum db or other measurements for how loud/quiet a roblox audio can be without it being taken down?
I’m not trying to do any audios that would be out of the interest of roblox. They’re all sound effects that I want to implement mainly for my game but also other games. Currently they seem too quiet but I don’t know what the maximum db would be or other ways to know when you’ve gone “too far” in loudness. Obviously you can say “does it sound loud at a certain percentage on your computer” but I feel as if that isn’t truly helping as I could have a different opinion than others on certain audio volumes.