Roblox Automatic Size doesnt work properly

  1. What do you want to achieve? Keep it simple and clear!
    I am trying to make a custom chat for my game, and i want to make the message frame automatically change the size depending on the size of the text.

  2. What is the issue? Include screenshots / videos if possible!
    The issue is that if the message is too short it will go into the players picture, then i move the position, and its good, but then if its longer it will mess up the frame a lot.

    image

    image

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I did try to look on the dev hub as usual, but you already know i didnt found any solutions. So if anyone could help that would be awesome.

I have a scrolling frame and a normal frame, the messages are obviously in the scrolling frame.

The scrollings frames automatic size is: XY
The message template frame automatic size is: XY
The message in the message template automatic size is: X
The players name in the message template automatic size is: X

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I fixed it, somehow, i used the AutoScale lite, i used the Text Scale and the Unit Conversion (position, offset + scale). It now works without moving and other stuff.

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