Wouldn’t pathfinding and assigning costs to certain parts work just as well
I’m just 3 years of experience, thanks for letting me now
Awesome!
If you want to make a car that works using WASD input you can use this tutorial:
I tried to make that first with that tutorial, that was way too messed up, then I re-made another car and tried to make it move myself, then I finally ended up making auto pilot as I thought it would be better and easier for me
This looks cool, did you use PathfindingService?
Yep I did, but I also used raycasting, aligh positions and orientations and tween service for this auto pilot and bindable events for screen text
I’ve built suspension cars for years and when I saw that tutorial I was impressed. It states exactly how to put the car together and how to script it. If you don’t follow it then of course it won’t work.
I would definitely find that easier than the pathfinding, raycasting, AlignPositions, Orientations and tween service you’ve used for this taxi service.
I like this a lot! If the car would just be a little…
prettier.
Uh I’m not a builder, and thats my best car I made, before ones were even more weird cars
I love the use of A.I. in Roblox! This is pretty cool
Sorry for late reply, yes you can keep costs as many parts or terrain