Roblox autosave is absolutely horrendous. 99% of the time it doesn’t even work for me. I work on Roblox Studio every single day and yet this is my latest autosave:
No, nothing was deleted or modified manually. Simply the fact that Roblox autosave doesn’t actually save anything.
My Roblox version: 0.691.0.6910867 (64bit)
Windows Version:
Specs:
Ryzen 9 9900X
32 GB (2x16) RAM
2 TB SSD
RX 7600X
This issue made me lose my head and 3-5 hours of continuous work which now I have to make again.
Expected behavior
Autosave should save no matter what. It should also save before testing the game, like it used to. However, the new Roblox Update made it obsolete and absolutely useless.
If I remember correctly, there’s actually two separate folders that handle Autosaves, check around in the files to see if you can find it. I have no idea why it functions like this.
windows: %USERPROFILE%\AppData\Local\Roblox\RobloxStudio\AutoSaves (this is probably expanded to C:\Users\your-user-name\AppData\Local\Roblox\RobloxStudio\AutoSaves)
Auto-save should kick in for non-TC places based on the interval you configured, as long as there are local changes. For TC places, if you lose connection while editing, auto-save should also trigger to save your current local place to disk. But otherwise the timer based auto save skipped for TC.
Please note that the auto-saved file may be deleted once you successfully recover from it or reconnect to the server (in the case of TC).
I briefly tested this locally, and it seems to be working as expected.
It would be greatly appreciated if you could provide some more context on what type of issue are you seeing and even better if there is a detailed steps to reproduce
Of course I do. If I didn’t then I wouldn’t be bombarding the engineers with this bug reports.
That’s exactly the folder that I showed in the above image.
This isn’t team create, although I have now enabled team create for my game, as it seems to be more reliable than non-team create autosave.
The autosave interval is set to 1. Which means that every minute it should save an autosave, correct? Yet you can see in the above image that it’s not the case at all.
I checked the exact folder again today and still there are no files new autosaves created.
For context, the issue I’m facing is that autosave doesn’t seem to save my game accurately. The timer is set to 1 minute for every autosave so, it should save it every minute yet that’s not the case at all.
As for reproduction, I really can’t say anything about it. It just occurred to me randomly. If I remember correctly, I had this issue some time back as well and it was fixed after I reported it. But now it’s back. Can’t pinpoint exactly when or who fixed it but in general, it occurs randomly and can’t be troubleshooted.
As far as I remember from the old topic, the engineer referred to some restrictions autosave has that prevents it from saving based on what the user is doing. Like if they are editing a value and it’s time to autosave then it simply skips the autosave. I obviously, won’t be editing values all the time in the studio hence it still begs the question on why autosave fails to save.