Hello! I am wondering if it’s possible to gain Robux from Player Badges. I was told this from the fellow developer @Moreece_ThaDev. This is what he said: “Every 1,000 players that gain your badge can be exchanged to 1,000 R$”. Is this true?
-P.S. Sorry i’m new to the Dev Forum and don’t know where to post this, so I decided to post this in the Game Design Support due to the topic’s relation with badges. Otherwise please tell me if I’m posting in the wrong category. Thanks!
No matter what people say, Robux is ONLY Generated from real life currency Purchases.
Others earning possible are from Trading (accessory only), Item Sold, Group funds, Game product or Game access.
There are no other way to get robux officially (within ToS)
The only way to gain Robux through your game is through in game purchases, or ads. Badges are there to keep people coming back to accomplish the next task and hopefully spend more robux.
Yes, that’s what I thought. However gaining players cannot be lead to in-game currency? What he said sounds right but I also find it some-what hard to believe.
If this was true it would be insanely easy to generated lots of currency by awarding players badges when they join. I strongly doubt that badge owner count can be exchanged for
What do you mean exactly?
You don’t gain robux if people plays your game, you have to set a certain strategy to push or attract users to be interested in buying gamepasses for cool advantages into your game.