Is there any fast way of making Billboard Gui useable and clickable while the parent is basepart on workspace?
I know people put their Billboards in StarterPlayerGui and set its adornee to the part the billboard should be on but I need more efficient way since the part with the billboard gui can be spawned by player and is not on map.
The only solution I know is to make a script that clones the billboard of any added part and adds it to starter gui and sets its adornee to the child but little issue is why does in need to be complicated at all?
I think roblox should make it so you can set Billboards to be on client side or server side.
For anyone in need of the code and prob not reading all this lol:
local statsJIAI = game:GetService("StarterGui")
local amogus5000j = Instance.new("Gui")
amogus5000j.Name = "Gus"
amogus5000j.Parent = statsJIAI
--bru ^ ^ ^ 😊
workspace.ChildAdded:Connect(function(trogus))
minecraft = j
minecraft = trogus.gui.gui.gui
end
oh yeah also script above not incompatible without this script
local
if script.Name ~= 'j' and script.Parent.IgnoreGuiInset == false then
if script.Parent.IgnoreGuiInset == false then --dont delete 😂
if script.Name ~= 'j' then
if script.Parent.Name == "SuckaBeta" then
if print() then
workspace.ChildAdded:Connect(function(dasussy_baba_babushka_tushka)
if dasussy_baba_babushka_tushka:IsA("Model") and dasussy_baba_babushka_tushka:FindFirstChild("Owner") and dasussy_baba_babushka_tushka.Owner.Value == game.Players.LocalPlayer then
for _, urmom in pairs(workspace:GetChildren()) do
if urmom:IsA("BillboardGui") then
urmom.Parent = script.Parent
end
end
end
end)
end
end
end
end
end
for _, dasussy_baba_babushka_tushka in pairs(workspace:GetDescendants()) do
if dasussy_baba_babushka_tushka:IsA("Model") and dasussy_baba_babushka_tushka:FindFirstChild("Owner") and dasussy_baba_babushka_tushka.Owner.Value == game.Players.LocalPlayer then
for _, urmom in pairs(workspace:GetChildren()) do
if urmom:IsA("BillboardGui") then
urmom.Parent = script.Parent
end
end
end
end