Hey there! I am trying to create a tree with leaf textures that DO NOT contain black edges/outlines. And I’ve been looking for a solution for quite a while. I’ve asked bunch of my friends, searching through the internet, blender forum, etc.
Here is an example of my texture & my friends texture.
My texture:
Friends texture:
Now I am going to show a difference between these:
My texture zoomed in:
Friends texture zoomed in:
Tree using my texture zoomed out in Studio:
Tree using friends texture zoomed out in Studio:
My texture zoomed in Studio:
Friends texture zoomed in Studio:
Summary
Basically my friends texture is blending better in Studio than mine. My texture creates a black outline and whenever I zoom out it makes my leafy area of a tree “darker”. While using my friends texture is creating much more difference.
I followed every step he told me to do, but at the end even himself couldn’t figure it out what was the problem behind this. Maybe some of the fellow developers here on DevForum could know a solution to this problem?
I will be very thankful!