Roblox Bone / Mesh Welding & Animating

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!

I’m trying to get a group of meshes to follow the boned sides of the meshes.

  1. What is the issue? Include screenshots / videos if possible!

The issue is, It will not follow.

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

I’ve tried using Weld Contstraints but that doesn’t seem to work.

add attachment you the bone and another another attachment to the object you want to attach, then add RigidConstraint and attach the two attachments

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