You can write your topic however you want, but you need to answer these questions:
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What do you want to achieve? Ballistic continous missile, I used a high responsive and high torque but low angular velocity align orientation
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**What is the issue?**Before it worked like a charm, Even with 100000 torque and 200 responsiveness, And I used the Angular velocity property to do the calculations, Now even when I set that to 0 it still turns, With my 1000000 torque , It just turned like crazy, And when I decrease it to something that looks like the old, It cant have enough torque to try to not hit the ground before the target
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What solutions have you tried so far? There’s seem to be a hard cutoff of whether my missile will just right angle turn to its target, or crash down, Angular velocity = 0 and it still turning , and actually targeting the goal bruh, And no i did not enable some weird stuff on the align orientation.
The old one