Hello! I see a lot of features to do with the camera and focusing. So much stuff that honestly it’s confusing me!
I’m looking for a way to manipulate the default Roblox camera. For example, my camera is looking right of my character. I press the E key to aim. I need the camera to look in the direction the firearm is aiming. I’m not looking for a “LockFirstPerson” feature. I simply need to pan the camera in the direction the weapon is facing.
@return_end1‘s response is one way to go about this, but you I think you could also get away with changing Camera.CFrame to gun.CFrame with maybe a little offset. On top of that, you can use TweenService to smoothly transition the camera where you want.