Roblox character is flipped when merged into C4D R17?

Hi guys :smile:

I updated to a newer version of Cinema 4D and I’m wondering if there is anyone who is familiar with the program to tell me what I am doing wrong?

This is the object I posed in Studio

When I merge it into my lightroom, it is flipped, like so

These are my settings


Wondering if I should just go back to R16 or if there is a fix to this? Thanks for your help

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For now as a quick fix, when importing you can toggle the Flip X-Axis so that since it’s already flipped it will then flip back to the original state. I personally don’t know of a long term fix for this.