Roblox chat system message wrapping bug

When the Roblox system message “Roblox automatically translates…” shows up, it overlaps with following messages, like in this example:

Here is my code that posts the server message on the client:

local RBXSystem = TextChatService:WaitForChild("RBXSystem")
CommonEvents:WaitForChild("ServerTextChatMessage").OnClientEvent:Connect(function(msg:string,metadata)
	RBXSystem:DisplaySystemMessage(msg,metadata)
end)

Expected behavior

There is no overlapping with the Roblox system message.

5 Likes

Thanks for the report! I filed a ticket in our internal database and we’ll follow up when we have an update for you.