When the Roblox system message “Roblox automatically translates…” shows up, it overlaps with following messages, like in this example:
Here is my code that posts the server message on the client:
local RBXSystem = TextChatService:WaitForChild("RBXSystem")
CommonEvents:WaitForChild("ServerTextChatMessage").OnClientEvent:Connect(function(msg:string,metadata)
RBXSystem:DisplaySystemMessage(msg,metadata)
end)
Expected behavior
There is no overlapping with the Roblox system message.