Roblox client crashing when using TeleportService with Oculus Virtual Audio input device

If an Oculus audio input device is selected i am unable to use TeleportService in any game without my client closing itself in the process. I am able to reproduce this 100% of the time.

Repro:

  • Enable Voice Chat in site settings
  • Disconnect any VR headsets from your computer
  • Enter a game that uses TeleportService (e.g. Vesteria, Neon Knights)
  • Set Input Device to “Headset Microphone (Oculus Virtual Audio Device)”
  • Attempt to teleport

In order to get the Oculus input device you may need to install the Oculus app or connect your Meta Quest headset to your PC.

Input devices that crash:

  • Headset Microphone (Oculus Virtual Audio Device)

Input devices that don’t crash:

  • VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)
  • CABLE Output (VB-Audio Virtual Cable)
  • Microphone (Virtual Desktop Audio)
  • Microphone (Steam Streaming Microphone)

W10 22H2 64bit, i9-12900k, rtx 4090, 64gb ddr5 6000

A private message is associated with this bug report

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Thanks for the report! We’ve filed a ticket in our internal database.

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Can confirm that this is still an issue.

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This should be fixed! Anyone still having issues?

started to have this issue again about a month ago and stumbled across this post, when i joined games the sound would play but roblox would be running as a background process so i couldnt open its window or anything. uninstalling my oculus drivers and such seemed to fix these issues. also when i joined anythign with teleportservice my game would take over a minute to start responding and then would throw an id 17 error probably from taking too long to load in