Ever since roblox clouds rolled out ive wanted to use them in my game. Some games I’m seeing them fully functionally being used. But when it comes to mine they do not show in-game. Before you ask, yes I put the clouds module under the terrain instance in the workspace. It works and shows in studio but will not work in-game. Ex:
What @IConsumeCheddar said.
When you play the game do you have your game Graphics set to Automatic or not?
Many rendered items in Roblox will change when varying the Graphics setting.
Edit: I see you have a weather system… is this system putting an instance of clouds into another area like Lighting, and maybe there is a script that is grabbing all children with the name Clouds… maybe change the name of this new Cloud object to something else. Also, change the name of your folder called Clouds, it might be interfering?
As you guys can see here, this is Victor Valley by Mountain Interactive, they have some sort of weather system but they also have roblox clouds working in-game.