Hi,
I am employed with a business that will be hosting an event with a couple of thousand youth for a weekend. I was asked if we could do a STEM piece for the event, and I suggested 3D printing or Roblox. Does anyone have any resources or directions of a good way to setup a “Creation Station”? I don’t know if Roblox has a hotline for questions to be able to set something up. Just looking for a general direction to create an outline.
Do you mean something like instructions on how to create something in Studio?
There are a few tutorials about creating using Studio on their Learn Roblox Studio | Documentation - Roblox Creator Hub
Also there are online youtube tutorials such as how to build your own car with suspension (Roblox used to have a great one on their site, but I can no longer find it).
Physically you’d only need a computer with internet access and Roblox Player and Roblox Studio downloaded.
The computer doesn’t need to be top of the line, I had a 10 year old computer recently that ran them pretty well.
Player and Studio are downloaded when you go onto the Roblox site and into Studio from the site.
You’d probably need get them to create their own accounts.
If you create a single common account for your students to use you may want to change the password daily so that they couldn’t sign on to it the next day from home and do anything to get it banned.
Would you be displaying this to them on the computer while you work on the site, or do you plan on them all having hands on experience.
Over 200 using one terminal wouldn’t be feasible. Studio would take a few minutes to even get accustomed to the basics.
If you had enough computers to give each kid 15 minutes it might be enough to get their interest piqued in working with an easy to use 3D digital world creative world.
Another possibility would be to have someone familiar with it do a large screen presentation of what can be done with it. Start with the very basics like placing, resizing and moving Parts. Then move to making simple items like a house, a tree, a windmill with moving blades. You could have premade ‘cool’ items in the Toolbox that you could place in the workspace so they could see more complex items. Then have the instructor play it in test mode to showcase how they can interact with the world that was just created. For example have everything built so it could be blown up and load a rocket launcher from the toolbox into the game and blow stuff up while play testing.